To be more specific, Final Fantasy: Crystal Chronicles - My Life as a King will be available across Europe and the UK on May 20, 2008, for the price of 1500 Wii Points (approx. 7GBP/10EUR).
This news follows directly from yesterday's North American release. Stay tuned for more details on this release and any upcoming download content!
Yes, you read right, the game's release has snuck up on us and launched on Nintendo's WiiWare channel today. The game is currently only available across North America, for the cost of 1500 Wii Points.
Nintendo's official press release notes: "My Life as a King takes a legendary franchise and launches it into the realm of simulation gaming. Players are challenged to rebuild a kingdom, leading its young king on a path of discovery through an adventure bristling with mystery and intrigue."
Stay tuned for more news on a possible European/UK/Australian release date! Until then, enjoy North Americans!
After a quick mention of his most recent title, Crisis Core: Final Fantasy 7 (which he produced), he goes on to talk about the demand and possibilities of seeing as remake of the iconic original.
"My feelings are that if a remake were to work well then all the core members of the original team must be reassembled, all the artists and designers.
The problem is that, although all of us have an idea of what a remake should be and how to do it, organising such a thing right now is logistically very difficult. All the different members are now involved in very new, very large projects like Final Fantasy 13 and those projects are going to take a while.
Maybe, when all those games are finished then we can look at doing something like that.
Of course, that said we came up with the idea for Crisis Core in just two days. It was a case of 'this is what we want to do, so let's do it'. So, you can definitely expect the probability of something spontaneous happening at some point, but it's hard to predict."
So there you have it folks - it is indeed still a possibility, but a rare one at that. Maybe, after Final Fantasy 13 is completed, things might move foward...
Check back regularly for more Final Fantasy 7 remake updates.
Today the company offically announced Final Fantasy 11 - 2008 Edition, which will be available for both PC and Microsoft's Xbox 360 home console. It includes the primary game, as well as the four expansions; Rise of the Zilart, Chains of Promathia, Treasures of Aht Urghan and Wings of the Goddess.
"Final Fantasy 11 - 2008 Edition allows interested players to join the adventure with the bonus of all the expansion pack content," says John Yamamoto, president and chief executive officer of Square-Enix.
Final Fantasy 11 - 2008 Edition will be releasing across PAL territories on May 23, 2008, so make sure you pre-order or copies may disappear fast!
Final Fantasy IV's NA website open! Final Fantasy 4 is currently hot property for those of you with a Nintendo DS, and today the website has opened its doors!
Currently, the site is rather sparce, with a fabulous-looking CGI flash background accompanied by a new arangement of "Ai no Teema" (Theme of Love). The website will open in earnest within the next fortnight, at which time many specific details will be revealed regarding the English localization!
Final Fantasy 4 will be releasing for Nintendo DS on July 22 in North America. An English/European release will take place around that time, so check back in at a later date to confirm these details!
Zelda Web needs you! We here at FF Insider are proud to present to you ZELDA WEB, a new project led by JC - here's what he had to say:
"This is JC, former Assistant Content Manager of The Hylia and webmaster of PSLOZ.com. I’ve come before you all today to request your varied and talented services for a brand new Zelda project.
Recently, a new website called Zelda Web has begun production and I’ve been hired to be the webmaster for it. Now, Rey wants to extend the FFI network to include what we hope to be the best Zelda site on the web. However, we need your help, fans.
This project is currently in production and Zelda Web is in need of staff. Rey and I are sure that there people who are eager to work on something new and exciting. What Zelda Web is looking for is honest, passionate, hard-working people that are willing to be dedicated to a website. If you want to work with us, we’ll gladly settle something to suit you and your commitments, so you can give Zelda Web your best work. What we are looking for is:
1) Content Staff: What you will basically be doing is adding up content to the site and formatting it, keeping it presentable.
2) Media Staff: Whoever is on the staff will be allocating resources for Zelda Web, including screen shots, videos, artwork, things of that nature.
3) Writers: Basically, the writers will be writing the content for the website alongside me. There are some additional perks to being a writer for Zelda Web, since you will also get your own blog on the website that is yours to do with as you please within human reason. Also, we are accepting writers for editorials and other additional ideas.
4) Forum staff: Currently, nothing major, but if you're interested in becoming community manager please enquire.
5) News Staff: I want news to be a huge part of Zelda Web. Therefore, I am looking to hire anyone with a passion for news. Putting this on a resume when applying for a news reporting job would be a huge plus.
At Zelda Web, we do have some minimal requirements for applicants. You must be 16 years or older to apply and must have some experience with working on websites. If you’re looking to work with content, you need to have some experience with HTML, image alignment and text formatting. This also goes for someone looking to be in the Media Staff.
For writers, you need to have a good, solid knowledge of the Zelda universe, as you will be writing a lot of facts and possibly editorials.
Now, the application process is simple. Basically, you can instant message me on AOL Instant Messenger (AIM) and my screen name is FusionEvolution7. Also, you can e-mail me at vmjc48 (@) gmail (dot) com or JC48tiny (@) msn (dot) com. (And add me on MSN Messenger).
If you decide to e-mail me, please include your name, the position you’re requesting, why you want the position, your prior online work experiences and, if required, some examples of your work."
Final Fantasy IV DS on the way to PAL! Square's simultaneous release campaign is really starting to take effect, as a PAL release for Final Fantasy 4 is already confirmed!
Square-Enix today officially announced that Final Fantasy 4 would be "releas(ing) across PAL territories in Summer 2008 exclusively on the Nintendo DS system." Please note, those in the Southern Hemisphere will therefore be getting it in Winter.
To accompany this announcement, Square was kind enough to show off a massive nineteen images from the upcoming English localisation. Enjoy!
Final Fantasy 4 will be releasing across North America on July 22, 2008. The PAL release will take place at a similar time - check back in for more updates!
Additionally, these next two will be coming in June.
Library (your people can memorise abilities specific to their race) - 200 Points
Tower of Eternity (another new dungeon, this one holding a treasure!) - 300 Points
Unfortunately, these are exclusive to the Japanese version at the moment, but once the game is released in America and rest of the Western gaming world, this will give us a good idea of what to expect!
Final Fantasy: Crystal Chronicles - My Life as a King will be releasing on the North American WiiWare on the 12th of May, 2008. Further English releases are sure to follow.
Final Fantasy 4, for the Nintendo DS, will across NA on July 22, 2008!
Final Fanasy 4 DS, a remake of the original 1992 title by Matrix Software, the team that dealt with the FF3 remake, was released on December 20, 2007 in Japan. It was followed by massive success in terms of critical acclaim and sales. It is expected to continue this tradition upon its July 22 release in North America.
More details regarding Final Fantasy IV DS Takashi Tokita, director of the original SNES classic, has spoken further with Nintendo Power regarding the DS remake of his classic!
The following excerpts are courtesy of NeoGAF and Forever Fantasy, and have been extracted from Tokita's interview.
- This is by far the most difficult version of Final Fantasy 4.
- Useless abilities from the original version (Cry, Pray, etc) have been changed significantly to make them more useful.
- The team has addressed every criticism of the Final Fantasy 3 remake: More detailed character, loading times, wider set of abilities, etc.
- Bosses were all rebalanced, so people who played the older versions won't be able to use "tricks" to beat them easily.
- New auto-battle system: You assign a single action for each character and they repeatedly carry out that move.
- Lunar Ruins from FF4 Advance is not included, however a New Game+ mode with additional augments and new optional bosses has been added.
- Summons are called Eidolons, as a tribute to Final Fantasy 9 fans.
- Confirmed: Only 25% of the original story was used due to space limitations with the original SNES version. The new DS remake expands upon this story, including more of the originally devised plot.
- Asano thinks creating old-school RPG's with present-day technology is going well, and Square Enix shouldn't limit themselves to just remakes.
Lots of intriguing trivia there from behind the scenes on the newest remake from Square. There was some confusion with the '25%' comment - Tokita believed that 25% of his original storyline made it into the SNES version because of size problems.
Final Fantasy 4 DS is on scheduele for an English release in North America in July of this year. Stay tuned for a confirmed release date.