Since Square-Enix had announced on September 26, 2003 at the Tokyo Game Show a movie sequel to the beloved Final Fantasy VII, fans of
the popular game have wondered if the movie will be a stunning success or a miserable failure. Not only did Square-Enix have to live up to
the status of Final Fantasy VII, but also completely surpass the reviews of Final Fantasy: The Spirits Within.
The ultimate idea of Advent Children was forgiveness and redemption. Though the theme was clearly portrayed throughout the movie, the
actual idea goes deeper than one could ever imagine. As our hero, Cloud Strife struggled with forgiveness, we found ourselves struggling
with him, actually having compassion for his fight. When Cloud fought against the returning evil to the Planet, we watched him battle his
fears and past mistakes, like we so often do in life.
The very first scene of the movie grabbed your attention immediately and never let it go until the movie was over. The characters were
depicted perfectly, grabbing their past personalities, mannerism, and characteristics of Final Fantasy VII. Each and every scene led up to
an even greater one, accompanied by incredible CG graphics and phenomenal music accompaniment (which brought some new tunes, as well as some
old ones, reassembled and remixed to perfection). All the battle sequences were highly impressive, each well thought of and never repetitious.
Even the specific places we saw in Final Fantasy VII were magnificently restored, bringing what we imagined into beautiful “artwork” on the screen.
Yet even through the outstanding battle scenes that speed up the pace and had us all at the edge of our seats, and the splendorous design of the
characters and places left us dumbfounded, never did we once let go or forget the solemn theme of forgiveness and redemption.
Full
Review...
Advent Children InformationTitle:Final Fantasy VII: Advent Children Developer:
Square Enix, Visual Works Publisher: Square Enix Genre:
Movie Medium: DVD-ROM
Advent Children Release Date
As Advent Children has not been released outside of Japan, the release dates
listed for USA and Europe are not confirmed and may change once more accurate
dates are announced by Square Enix.
Japan: 14th September, 2005 USA: 10th January, 2006 (Amazon), 4th March, 2006 (GameStop) - All dates
are subject to change. Europe: 15th February, 2006 (Australia), 20th February, 2006 (UK, PSP) -
All dates are subject to change.
Table of ContentsIndex - General information on Advent Children,
including release date and box arts.
Characters - Detailed profiles on all Advent Children characters,
including the summon, Bahamut Sin.
Interviews - Several interviews with Tetsuya Nomura on Advent Children
conducted by various sources (Dengeki, 1UP and GanGan).
OST Track List - The full track listing of the movie's original
soundtrack.
Reviews - A review written by one of our staff members, Staci Haris, to
give you an idea on how good Advent Children is.
Staff Members - A list of Advent Children production staff members and
their past projects.
Storyline - Gives you the full storyline of Advent Children without
having to watch the movie. Contains tons of spoilers, so read it at your own
risk!
Vehicles - Description and details of all the vehicles in Advent
Children, including Cloud's Fenrir and the new Sierra.
Artworks - High quality artworks of the movie, done by both Tetsuya
Nomura and Yoshitaka Amano.
Lyrics - Contains both the Japanese and English Lyrics of the theme song,
Calling.
Magazine Cuts - Image scans from various magazines containing details of
the movie.
Movies - High quality trailer (DivX) from E3 2005. It is the only
trailer that is allowed by Square-Enix to be posted on the internet.
Screenshots - 207 high quality Advent Children screenshots taken directly
from the Japanese version of the movie.
Wallpapers - Contains 9 Advent Children wallpapers in both 800 x 600 and
1024 x 768 resolutions. More wallpapers can be viewed at the official website.