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Final Fantasy 1 White Magic



Class Legends
K = Knight
N = Ninja
WM = White Mage
WW = White Wizard
RM = Red Mage
RW = Red Wizard
BM = Black Mage
BW = Black Wizard

Listing of all the White Magic that can be found in the world of Final Fantasy 1. Please note that an increase in the spell's number (eg. Cure 2) simply means that the spell is stronger than the one you have before (eg. Cure 2 restores more HP than Cure 1).

Spell Price Class Description
Blink 100 K, RW, WM, WW Raises own evasion by 80 points.
Cure 1 100 K, RM, RW, WM, WW Restores 16-32 HP to one character.
Cure 2 1,500 K, RM, RW, WM, WW Restores 33-66 HP to one character.
Cure 3 8,000 RM, RW, WM, WW Restores 66-132 HP to one character.
Cure 4 45,000 WW Resores all HP of one character.
Dia 1 100 WM, WW 20-80 damage against undead foes.
Dia 2 1,500 WM, WW 40-160 damage against undead foes.
Dia 3 8,000 WM, WW 60-240 damage against undead foes.
Dia 4 45,000 WW 80-320 damage against undead foes.
Dispel
60,000
WW
Removes all types of positive status spells of one enemy.
Esuna 4,000 RM, RW, WM, WW Cures Poison.
Fear 4,000 WM, WW Drive foes away from battle in terror.
Heal 1 1,500 WM, WW Restores 16-24 HP to entire party.
Heal 2 8,000 WM, WW Restores 24-48 HP to entire party.
Heal 3 45,000 WM, WW Restores 48-96 HP to entire party.
Holy 60,000 WW Massive damage against all enemies.
Invis 1 400 K, RM, RW, WM, WW Raises evasion by 40 pts
Invis 2 20,000 RW, WM, WW Raises evasion of all allies by 40 points.
Lamp 400 K, RM, RW, WM, WW Cures Darkness / Blind
Life 8,000 RW, WM, WW Revives one character.
Life 2 60,000 WW Revives & fully restores HP of one character.
NulAll 60,000 WW Damage from all elements reduced by 50%.
NulBolt 400 K, RM, RW, WM, WW Lightning damage - 50%.
NulFire 1,500 K, RM, RW, WM, WW Fire damage - 50%.
NulIce 4,000 RM, RW, WM, WW Ice damage - 50%.
NulMagC 45,000 RW, WM, WW Protects against instant death attacks.
Shield 1 100 K, RM, RW, WM, WW Raises defense by 8 pts.
Shield 2 20,000 RW, WM, WW Raises entire party's defense by 8 points.
Silence 400 K, RM, RW, WM, WW Prevents foes from casting spells.
Stona 20,000 WM, WW Cures Stone.
Vox 4,000 RM, RW, WM, WW Cures Mute.
Warp 2
20,000
RW, WW
Teleports you out of a dungeon & back to the world map



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