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Final Fantasy X Game Basics

1. Character Navigation
This is in fact no different from the previous installments of the series. Except that now, there will be an overhead map located at the top left corner of your screen. The RED ARROW indicates the path you must take to proceed. The YELLOW ARROW indicates where you are. GREEN SQUARES are doors/rooms, while WHITE SQUARES are save spheres.

2. Battle System
This game features a totally turn-based battle system, since the ATB is gone. Meaning, your opponents will not move until you have finished taking your turn. There will be something called CTB on the right side of your screen indicating the order of turns to be taken during battle. Your turns come either faster or slower depending on several factors, such as: time magics (haste or slow) and what a party member did during his/her turn.

3. Element System
As usual elements are used. There are 4 elements namely: Fire, Ice, Water and Lightning. Fiends of a certain element are weak against opposing elements. Fire fiends are weak against ice while lightning fiends are weak against water and vice versa.

4. Character Customization
Characters are customized via the sphere grid. You receive AP after every battles won. When enough AP has been accumulated then, you gain sphere levels (S.LVL) which permits you to move around the sphere grid and activate nodes.

5. Equipment Customization
Equiments, that is weapons and armors can be customized by adding different abilities to them. But you must have all the necessary items required to add an ability you want a weapon or armor to have.

6. Save Spheres
There are 3 types of save sphere in this game: - Traveler's Save Sphere Level 1: Allows you to save your game. - Traveler's Save Sphere Level 2: Allows you to save your game and play blitzball. - Traveler's Save Sphere Level 3: Allows you to save your game, play blitzball and board the airship.

Note: Touching the save sphere fully restores your party's HP and MP.



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