Final Fantasy Insider Home    Contact Us    Forums    Topsites
Final Fantasy Insider Index


Final Fantasy 10
Aeon Abilities
Aeon List
Al Bhed Language
Al Bhed Translator
Armor Abilities
Blitzball Guide
Blitzball Techniques
Characters
Character Skills
Char. Special Skills
Character Stats
C.o.F Treasures
Celestial Weapons
Dark Aeons
Game Basics
Game Controls
Game Shark Codes
Hidden Aeons
Item List
Jecht Spheres
Luca Sphere Theater
Magic List
Monster Arena
Non-Playable Char.
Overdrive List
Overdrive Modes
Passwords
Rating
Rikku's Mix List
Shop List
Sphere Grid
Sphere Board
Staff Members
Storyline
Voice Cast
Weapon Abilities
Walkthrough
Worldmap
Media
Animated GIFs
Artworks
Desktop Icons
Icons
Inter. Ending Shots
Merchandise
Midi Files
Music Sheets
OST Details
OST Tracks List
Pure Heart Lyric
Screen Saver
Screenshots
  · Page 1
  · Page 2
  · Page 3
  · Page 4
Suteki Da Ne Lyric
Suteki Da Ne Single
Wallpapers
Coverage
Final Fantasy I
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy X-2
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIV
Advent Children
Chrono Trigger
Crisis Core
Dirge of Cerberus
Dissidia Final Fantasy
Kingdom Hearts
Last Order
Revenant Wings
The Spirits Within
Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions
Final Fantasy X Overdrive Modes

I believe most or if not all of you already know how to use overdrives so I won't explain how it works or anything that concerns basics. Anyway, here's a list of the available overdrive modes that you can set for use on your characters.

Overdrive Modes List
Mode Name: Stoic
Description: Overdrive meter charges when character receives damage.
Requirement: None; Default
Notes: This mode is most ideal when you are fighting strong enemies, particularly the Dark Aeons, since their attacks deal massive damage. Thus, your meter is always full.

Mode Name: Warrior
Description: Overdrive meter charges when character damages an enemy.
Requirement: Allow a character to receive damage from an enemy.
Notes: none for now

Mode Name: Comrade
Description: Overdrive meter charges when allies take damage.
Requirement: This mode is learned automatically as your party receives damage from an enemy
Notes: Mode is useless especially when a character fights alone.

Mode Name: Slayer
Description: Overdrive meter charges when character defeats an enemy.
Requirement: Allow a character to defeat as many enemies as possible.
Notes: This mode is the best possible substitute for Entrust. (Instant overdrive is very possible)

Mode Name: Hero
Description: Overdrive meter charges when character defeats strong enemies.
Requirement: Allow a character defeat strong enemies.
Notes: You can easily learn this mode if you fight often in Omega Ruins.

Mode Name: Ally
Description: Overdrive meter charges on character's turn.
Requirement: Let character have more turns during battle. (cast Haste)
Notes: Meter charges very slowly, not that useful.

Mode Name: Daredevil
Description: Overdrive meter charges when character's HP is critical.
Requirement: Fight with character's HP at critical
Notes: None for now.

Mode Name: Tactician
Description: Overdrive meter charges when character inflicts status ailments on an enemy.
Requirement: Allow character to use status attacks more often.
Notes: None for now.

Mode Name: Avenger
Description: Overdrive meter charges when a party member gets KO'd.
Requirement: Your party should get KO'd more often.
Notes: Ideal for fights in which you get killed pretty often. (battles against Wendigo and Defender X)

Mode Name: Sufferer
Description: Overdrive meter charges when character is inflicted with status ailments.
Requirement: Allow character to suffer from status ailments as much as possible.
Notes: None for now

Mode Name: Victor
Description: Overdrive meter charges whenever your party wins a battle
Requirement: Fight and win as many battles as possible.
Notes: None for now

Mode Name: Victim
Description: Overdrive meter charges when hit with status attacks.
Requirement: This is learned automatically, but it will take some time.
Notes: If you want to learn this mode faster, hit yourself with status attacks.

Mode Name: Coward
Description: Overdrive meter charges when party runs away from battle.
Requirement: Flee from battle more often.
Notes: None for now

Mode Name: Solo
Description: Overdrive meter charges when character fights alone.
Requirement: Have your other 2 characters escape from battle.
Notes: None for now

Mode Name: Dancer
Description: Overdrive meter charges when character successfully evades an opponent's attack.
Requirement: Allow character to evade attacks from enemies.
Notes: This mode is difficult to learn so it is strongly recommended that you have the Evade & Counter ability.

Mode Name: Healer
Description: Overdrive meter charges when a character heals an ally.
Requirement: Allow character to use curative magic and items more often.
Notes: None for now

Mode Name: Rook
Description: Overdrive meter charges when character magically blocks attack.
Requirement: Cast Protect magic on your characters to block physical attacks from enemies.
Notes: None for now.




Advertisement
©Copyright 2005-2010 Final Fantasy Insider. All rights reserved. | RSS Feed [Top]