Reks - Final Fantasy XII Characters

You take control of Reks right at the start of the game, but you will not have access to Licenses, Gambits and Quickenings (amongst other things).
He is an enthusiastic young soldier, keen to learn, and even keener to serve his country. He is only a playable character for the opening Prologue, however, so it's not really worth levelling him up too much.
Initial Info
| Level | 3 |
| LP | N/A |
| Magicks/Technicks | Cure, Thunder |
| Items | Potion x8, Hi-Potion x5 |
| Gil | - |
| Gambits | Foe: Party leader's target => Attack |
Initial Equipment
| Category | Name |
Effect |
| Weapon | Mythril Sword | Attack Power +13, Evade +5, CT* 35, Multiple Hits 5 |
| Off-Hand | Buckler | Evade +10 |
| Helm | Leather Cap | Magick Resist +4, Max HP +10 |
| Armour | Leather Clothing | Defence +4, Max HP +10 |
| Accessory | - | - |
*CT = Charge Time, the amount of time you have to wait between physical attacks.
Attributes Progression
Since you only control Reks for the first few minutes of the game, it is extremely unlikely that you will advance him much further than Level 6, since there is no reward for doing so. Reks does not pass on his attributes or items to Vaan.
| Level | Max HP |
Max MP | Strength |
Magick Power | Vitality |
Speed |
| 3 | 112-118 | 32-35 | 24 | 22 | 23 | 35 |
| 4 | 129-139 | 34-39 | 25 | 22 | 24 | 35 |
| 5 | 148-160 | 35-42 | 25 | 23 | 24 | 35 |
| 6 | 168-183 | 37-45 | 26 | 23 | 24 | 35 |
| 99 | 4,401-5,188 | 233-378 | 74 | 67 | 55 | 46 |
|
|