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Final Fantasy VIII Walkthrough – Balamb Garden

When you arrive at the garden you will decide that you need to report to the headmaster, so head up to the garden. On the way you hear garden faculty members telling students to find Cid, he will stop you and ask whose side you are on. If you want to avoid confrontation, say you’re with the master. Now head up to the garden, beware because the Master has set the monsters from the training area and you’ll get into random encounters so ensure that you’re junctioned correctly. Talk to a few students here as well because some will give you items to help you. Go to the directory where you’ll meet Fujin and Rajin, when you’ve spoken to them go right and enter every facility on the garden to look for Cid. On your way in to each facility you will encounter a garden faculty member who will attack you with a monster.

Go into the Library first and defeat the Grat he sends at you, now head out and go to the training area. The faculty member will set a T-Rexaur on you, this has 17923hp and is by far the hardest monster you will have to battle in this sequence. Cast blind on it right off the bat as its physical attacks are quiet powerful and hit it with your GF’s, it should fall without causing you too much damage if you’ve cast Blind on it. Speak to the SeeD’s in this area to receive a Remedy and leave.

After the training area head to the car park for another fight, spite these monsters and head into the Lot, you’ll see the headmaster but it turns out to just be a hologram. Get a tent from the guys there and head out. Now go into your Dormitory, fight the monster on the way in then rest up and save your game. From the Dorm continue on your path around the garden. In the cafeteria there is a draw point where you can stock some Demi spells and a student will give you Gyshal greens.

In the Quad you’ll find out that Cid gave an order for students to evacuate from the SeeD’s who jump down from their hiding place above the stage, receive and X-Potion for helping. Finally go to the infirmary, help out and you’ll have to fight Grenaldo again, but he’s on his own, nothing to worry about. Talk to the Nurse, who will tell you that Xu is most likely to know where the headmaster is.

Head right to the directory and you will see Xu getting into the elevator, follow her and when you speak to her on the 2F she will be hostile and ask who’s side you’re on, Squall will explain and she will ask you to follow her to Cids office, go into the lift up to the 3F. After a cut-scene with the head he will give you the key to the MD level after explaining that it was built on top of a shelter therefore the garden may have a few extra defences against the missiles on that level.

Get in the lift and go down to the MD level. The lift will break down before you reach this level so confirm on the hatch in the floor, climb down to the bottom and you’ll find yourself in a tunnel. Search the hatch at the bottom and Squall will open it, now you’ll be in the oil stratum. Once here Squall will tell you that the monsters down here will be weak to fire and remind you about junctioning fire to your attacks. Now proceed down the tunnel and climb down the ladder to the west, walk across the next room through the door where you will find a large wheel. To turn it hit Square repeatedly, if you fail a team member will help you. Once you’ve opened it head back through the door and climb down the ladder on the left, go down the staircase to the draw point containing some Full-Life spells and when given the option as to who is going to climb the ladder, choose Squall. Part way up it will give way sending him cascading into a room, hit the switch on the control panel and go back down the ladder that just fell. Save and head across the bridge, before you reach the end you will be attacked

Boss: Oilboyles
Both: 4988hp
Both: Lv 26
The stats don’t seem too difficult but this is deceptive and this battle is really hard if you don’t take the necessary precautions at the start, because despite the fact that they don’t have a great variety of attacks each one takes off 800hp and there’s two of them, that means they leave one character dead or close to dying after one turn if they both attack at once. So cast Shell and Double on everyone as soon as the battle commences. Then whoever has Ifrit GF junctioned to them devote them solely to using it, at this can kill them off in two turns if you’re lucky. Other than that double cast Fira and Firaga

After the fight head over to the other side of the bridge and down the ladder, there you will see the control panel. Confirm on all side and the mechanisms will start to move. You see a nice FMV of the Garden Moving just in time for the missiles to miss.
You’ll be in Cids office now and he’ll tell you to check on all of the SeeD’s, ride the lift to the 2F and around the corner past the classroom and out through the door lit by red-ish light for another FMV. Then go to Cids office to help him stop the garden crashing into Balamb town.

Next day you’ll be woken up in your dormitory by Rinoa (if she’s in your party) and will be asked to be shown around the garden, when you’re showing her around go to the library where you will find Ellone, talk to her for a short scene where she asks you if you remember her then leave. Once you’ve finished the tour (if Rinoa isn’t in your party just go straight to the directory) head over to the directory. If you have Rinoa then take her to the infirmary for a funny scene in which you can say you’re her boyfriend (she gets all flattered and takes you seriously, rather amusing but mean).

At the directory a garden faculty member will tell you that you are requested to stand before Master Norg in the B1 floor. So ride down in the lift, either your other party member(s) will join you. You’ll see headmaster Cid being beaten up and afterwards Norg will tell you that the order Martine gave you wasn’t actually from this garden and that he used you. However he says that to make it up to Edea he’ll give her your head on a plate, which we certainly don’t want! Now you’ll have to fight him

Boss: Norg
Norg: 11900Hp
The Norg Pod that protects him has 2000hp so you can whack it with physical attacks constantly, then when it becomes close to dying cast double on everyone, then use this to double-cast shell and haste on everybody. The orbs at the side can hardly be damaged to get rid of them, so don’t try. Instead when they change from blue colour to the yellow hit them so they go back to blue (similarly if they go to read hit them twice to return them to blue) so that they can never use magic on you. The Norg pod doesn’t attack you at all in this fight also to defeat it don’t use GF Quezacotl as it has a high lightening resistance.
When you beat the Norg Pod Norg himself will come out to fight. He uses a few magic attacks and one special psychic attack that can take on average about 400hp apiece sometimes more, sometimes less. First and foremost draw the GF Leviathan from him. Next continue to have someone Double Cast Aero on him. Use your GF’s to take high damage from him and when he casts shell or protect upon himself use a Dispel to remove it and proceed to whack him with a lot of GF’s. He should go down with few troubles if you pummel him.

Afterwards confirm around the left orb to draw some Bio spells from a hidden draw point then use the lift to go to 1F. Save in your dorm and go to the infirmary where you’ll find Cid, here you can ask him about four things and when you have your answers go to the directory where you’ll find Xu. It turns out that the Sorceress Edea’s Ship is approaching and to go see for yourself. So go to 2F and out the same Red-lit door where you’ll see the ship and Edea’s “SeeD’s2 will request to come aboard, unarmed.

Cid will arrive and tell you to find Ellone (the reason they have come here), you and your team split up and you’ll need to go to the library. Once there, you’ll see another scene with you and Ellone, Squall will get confused, it turns out that Ellone is responsible for the dreams you’ve been having. When Xu arrives Ellone will tell you that, “you’re her last hope” and you stay there thinking as you see her being taken aboard the other ship.

You’ll be woken up and asked to go for a walk (by Rinoa if you have her) so save and leave the dormitory. As you walk around you’ll be told that the Garden is going to crash into a small fishing Village and will need to go to Headmaster Cids office immediately.



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