Final Fantasy Insider Home    Contact Us    Forums    Topsites
Final Fantasy Insider Index
    
Final Fantasy 9
Ability List
Ability Properties
Add-On List
Arm Gear List
Armor List
Battle System
Beatrix Guide
Black Magic List
Card Listing
Characters
Cheat Codes
Chocobo
Chocobo Air Garden
Chocographs
Eidolons
Elements Guide
Excalibur 2 Guide
Gameplay
GameShark Codes
Hades Guide
Head Gear List
Hunting Festival
Instruction Manual
Key Items List
Level Chart
Menu Translation
Mognet Guide
Ozma Guide
Prima Vista
Shop List
Side Quests
Status Effects
Stellazzio Coins List
Synthesis Shop List
Tetra Master
Trance Mode
Ultimate Weapons
Walkthrough
Weapon List
White Magic List
Worldmap
Media
Animated GIFs
Artworks
Full Movies
Lyrics
Midi Files
OST Track List
OST+ Track List
Piano Scores
Screenshots
  · Page 1
  · Page 2
Wallpapers
Final Fantasy IX Instruction Manual - Battle

Let's understand the battle system and harness the power to win no matter who you're fighting against.

A. In order to not lose in battle...
The battles in this game follows the Active Time Battle (ATB) system where time always passes. Furthermore, command that you can select in battle differs from character to character. It can be said that the quickest way to succeed in battle is by establishing a strategy that suits the situation, while considering the commands available for use by various characters.

1. Cursor: It is displayed on a character that you can choose command for.
2. Command: Fight, Item, and others. All commands shown.
3. HP (Hit Point), MP (Magic Point): Characters with 0 HP because of enemy attack will be inactive and cannot join the battle. MP is the power necessary to use Ability.
4. ATB: Increases with time. When it becomes full, action (command selection) is available.
5. Trance Gauge: If you receive damage from enemy attack, trance power increases. The character with full trance gauge will trance. The trance gauge is also shown at some events.

B. Easy control during battle
1. Change the order with TRIANGLE button When there are many characters active and ready, by pressing the TRIANGLE button, you can change the character who will choose command, thereby organizing the order of action.
2. Escape with L1/R1 buttons If you continuously press the L1/R1 buttons simultaneously, you can escape from the enemy. Moreover, time is required until escape, and you can receive attacks during that time (There are times when you cannot escape).
3. L2 button opens the target window If you press the L2 button, a target window for choosing enemy to attack or perform magic appears, and you can choose the enemy by name.

C. TRANCE changes command
After receiving attacks from the enemy, a character can have a full trance power and is lit under bright light. During a trance, attack ability is increased, and it is possible to perform special attacks that appear when the commands change. It is an effective strategy to control trance power before fighting a powerful enemy and then trance to use special commands.
CRITERIAS FOR MAKING TRANCE ZERO
For characters in trance, trance power decreases whenever some action is performed and the trance state is resolved when it becomes zero. Furthermore, if certain criteria such as 1) zombie or 2) battle ending during trance are fulfilled, then trance power becomes zero.

D. About abnormal status
We will call changes in a character's condition "abnormal status". As described below, there are advantageous and disadvantageous abnormal statuses, so you'll want to use them wisely in battle. Still, in the midst of battle, when you try to use item or magic to remove abnormal status, you can verify the abnormal status by its icon.

ADVANTAGEOUS ABNORMAL STATUS
(all cancelled at end of battle)
1. Re-Raise: If hit by "battle inactive" spell, it is removed by recovering HP.
2. Regeneration: HP gradually increases.
3. Haste: ATB gauge has increased speed.
4. Levitate: Body levitate in air. No damage from ground attack.
5. Shell: Damage from magic attack is reduced.
6. Protect: Damage from physical attack is reduced.
7. Banish: No damage from physical attack.
8. Reflect: Reflect magic (there are exceptions).

DISADVANTAGEOUS ABNORMAL STATUS
(cancelled after battle)
1. Confusion: Becomes uncontrollable; repeated attacks without regard for friend or foe.
2. Berzerk: Attack power increases, but becomes uncontrollable.
3. Stop: Time is stopped; you have no control.
4. Poison: HP gradually decreases by poison.
5. Sleep: No control due to sleep.
6. Slow: ATB gauge speed slowed.
7. Heat: Because of fire damage, you will become battle inactive slowly.
8. Freeze: Becomes uncontrollable due to freezing; if you receive physical attack, you will become battle inactive.
9. Minimum: Body becomes small; attack and defense abilities drop.
10. Death Sentence: If counter above head becomes zero, you'll be battle inactive (or dead).
11. Slowly Petrify: If counter above head becomes zero, you turn to stone.

DISADVANTAGEOUS ABNORMAL STATUS
(continues even after battle ends)
1. Petrify: Turn to stone; cannot control.
2. Poison Plus: Uncontrollable due to powerful poison, and both HP and MP slowly decrease.
3. Wills: Stops growth; even after winning battle, Exp and AP do not increase.
4. Silence: Cannot chant; cannot use magic.
5. Darkness: Vision becomes bad; physical attacks are ineffective.
6. Trouble: Damage received from enemy physical attack is halved, but all party members receive same damage.
7. Zombie: All recovery effects become opposite effects.
8. Battle Inactive: Cannot control until resurrected.

* If in a trance, all disadvantageous abnormal statuses are cancelled except petrify, zombie, and wills.



Coverage
Final Fantasy I
Final Fantasy II
Final Fantasy IV
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy X-2
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII

Advent Children
Chrono Trigger
Crisis Core
Dirge of Cerberus
Dissidia: Final Fantasy
Kingdom Hearts
Last Order
Revenant Wings
The Spirits Within
Soundtracks / MP3s
Advent Children
Baten Kaitos
Chrono Cross
Dirge of Cerberus
Final Fantasy Origins
Final Fantasy VIII
Final Fantasy XI
Final Fantasy XII
Kingdom Hearts
Kingdom Hearts II
Kingdom Hearts: FM
The Black Mages II
Download Help
Interactive
Flash Games
Forums
Forums Archive
IRC Chat Room
Links Database
PSX Movies Players
Release Dates
Site Related
Affiliates
Contact Us
Donation
Donators
Help Section
Hosting
Legal Information
Link to Us
News Archives
Online Store
Photo Album
Privacy Statement
Reviews Database
Soundtrack Reviews
Staff Members
Staff Openings
Network
Anime Wallpapers
Final Fantasy XIII
Gaming Network Extreme
Kingdom Hearts 3
Naruto Episode
Affiliates
Ganon's Tower
Fantasy Square
Final Fantasy Spirit
KHInsider.com
PSP ISO
Spiras Destiny
Square Insider
The Final Fantasy
Unlimited Gamer
Unofficial FF Site
Zelda Universe
Online Poll
Currently offline.


Web Search Site


©Copyright 2005-2006 Final Fantasy Insider. All rights reserved. | RSS Feed [Top]