Final Fantasy IX Garnet's Abilities
Summoning Eidolons The princess can learn to summon powerful
Eidolons by equipping gemstones until she gains enough AP to summon the deity on
her own. Most of her summoning involves powerful elemental and non-elemental
attacks. Eidolons will not always appear during a summons. They always appear
the first time you summon them, and thereafter the chance of them appearing
during the summons is random. Usually, they just send their weapon to do the
dirty work.
When the Eidolon appears during the summon animation, the attack is nearly
twice as powerful. When Dagger summons an Eidolon while tranced the summon
attack reoccurs automatically. Dagger can raise an Eidolon's attack power by
using the Boost ability.
Summoning Secrets Dagger's Odin summons
has a certain percentage chance to cause instant DEATH to an enemy. However, if
Odin fails to cause death, no damage is inflicted whatsoever unless the "Odin's
Sword" support ability is equipped. This causes wind damage to all enemies in
case instant DEATH fails to occur. The formula for the chance to cause instant
Death is:
[Dagger's magic power/4 + difference between Daggers' Level and Monsters'
Level]
The Atomos summons has a different attack percentage depending on whether the
full animation or just the partial animation is shown:
[Full animation = (30 + # of Amethysts)% of enemy's HP] [Short animation =
2/3 of Full animation formula]
The strength of other summons will increase depending on the type and number
of jewels in your party's inventory; the more jewels you have, the greater the
strength of a particular summons. Check out the list below to view the
association between a summons and a jewel.
| Eidolon |
Jewel |
Leviathan Shiva Ifrit Ramuh Bahamut |
Aquamarine Opal Topaz Peridot Garnet |
Garnet's Summons
| Eidolon |
MP |
Effect |
| Shiva |
24 |
Causes Ice damage to all
enemies |
| Ifrit |
26 |
Causes Fire damage to all
enemies |
| Ramuh |
22 |
Causes Thunder damage to all
enemies |
| Atomos |
32 |
Reduces all enemies' HP by a
percentage |
| Odin |
28 |
Causes KO to all enemies |
| Leviathan |
42 |
Causes Water damage to all
enemies |
| Bahamut |
56 |
Causes non-elemental damage to all
enemies |
| Ark |
80 |
Causes Shadow damage to all enemies |
White Magic
| Spell |
MP |
Effect |
| Cure |
6 |
Restores 300+ HP, single/multiple
target |
| Cura |
10 |
Restores 1500+ HP, single/multiple
target |
| Curaga |
22 |
Restores 4000+ HP, single/multiple
target |
| Life |
8 |
Recovers character from KO, restores
some HP |
| Scan |
4 |
Determines HP, MP, and weaknesses of
enemy |
| Panacea |
4 |
Cures Venom and Poison
status |
| Stona |
8 |
Cures Petrify and Gradual
Petrify |
| Shell |
6 |
Reduces damage from magic
attacks |
| Protect |
6 |
Reduces damage from physical
attacks |
| Silence |
8 |
Prevents single/multiple targets from
casting magic |
| Mini |
8 |
Shrinks, lowers defense and attack
power |
| Reflect |
6 |
Reflects magic attacks back onto
caster |
| Confuse |
8 |
Makes single/multiple targets
erratic |
| Berserk |
6 |
Raises attack strength, attacks
uncontrollably |
| Blind |
6 |
Causes Darkness, lowering physical
attack accuracy |
| Float |
6 |
Causes levitation, prevents earth
damage |
Abilities
|
Name |
AP |
Learned From |
|
Shiva |
20 |
Opal |
|
Ifrit |
20 |
Topaz |
|
Ramuh |
30 |
Peridot |
|
Atomos |
25 |
Amethyst |
|
Odin |
30 |
Dark Matter |
|
Leviathan |
40 |
Aquamarine |
|
Bahamut |
80 |
Garnet |
|
Ark |
100 |
Pumice |
|
Cure |
30 |
Magic Racket, Rod, Silk Shirt |
|
Cura |
50 |
Healing Rod, Barette |
|
Curaga |
155 |
Wizard Rod, Whale Whisker |
|
Life |
30 |
Mythril Rod, Healing Rod, Whale Whisker,
Rebirth Ring, Cachusha |
|
Scan |
25 |
Air Racket, Desert Boots |
|
Panacea |
15 |
Air Racket, Rod |
|
Stona |
25 |
Multina Racket |
|
Shell |
35 |
Multina Racket, Mythril Racket, Mythril Rod,
Wizard Rod, Cotton Robe, Gold Choker, Moonstone |
|
Protect |
30 |
Mythril Racket, Rod, Wizard Rod, Steepled Hat,
Desert Boots |
|
Silence |
30 |
Priest's Racket, Mythril Rod, Asura's Rod,
Magic Armlet |
|
Mini |
40 |
Magic Racket, Asura's Rod, Feather Boots |
|
Reflect |
20 |
Mythril Racket, Stardust Rod, Reflect Ring,
Ruby |
|
Confuse |
35 |
Asura's Rod, Lamia's Tiara |
|
Berserk |
30 |
Magic Racket |
|
Blind |
40 |
Multina Racket, Magician Shoes |
|
Float |
20 |
Stardust Rod, Feather Boots |
|
Auto-Reflect |
75 |
Reflect Ring |
|
Auto-Float |
20 |
Feather Boots |
|
Auto-Haste |
55 |
Running Shoes |
|
Auto-Regen |
35 |
Golden Hairpin, Light Robe, Angel Earrings,
Maiden's Prayer |
|
Auto-Life |
105 |
Rebirth Ring |
|
MP+20% |
45 |
Angel Earrings |
|
Healer |
30 |
Healing Rod, Anklet, Garnet |
|
Chemist |
15 |
Cotton Robe, Madain's Ring, Barette |
|
Reflect-Null |
45 |
Robe of Lords, Pearl Rouge |
|
Concentrate |
55 |
Robe of Lords, Rosetta Ring |
|
Half MP |
125 |
Light Robe, Protect Ring |
|
High Tide |
30 |
Jade Armlet, Dark Hat, Gaia Gear, Minerva's
Plate, Sapphire |
|
Body Temp |
25 |
Jade Armlet, Holy Miter, Madain's Ring, Fairy
Earrings, Diamond |
|
Level Up |
30 |
Egoist's Armlet, Rosetta Ring, Fairy Earrings,
Pearl Rouge, Extension |
|
Ability Up |
60 |
Stardust Rod, Green Beret, Silk Robe, Cachusha,
Ribbon, Lapis Lazuli |
|
Insomniac |
25 |
Bandana, Holy Miter, Magician Cloak, Gaia
Gear, Coral Ring |
|
Antibody |
15 |
Glass Armlet, Mantra Band, Survival Vest,
Glass Buckle |
|
Loudmouth |
20 |
Mage's Hat, Golden Hairpin, Silk Robe, White
Robe, Pearl Rouge |
|
Jelly |
40 |
Dragon Wrist, Circlet, Bronze Vest, Dark Gear |
|
Auto-Potion |
20 |
Mythril Vest, Demon's Vest, Magician's Robe,
White Robe, Running Shoes, Gold Choker, Extension |
|
Locomotion |
30 |
Black Hood, Golden Skullcap, Survival Vest,
Demon's Vest, Anklet |
|
Clear Headed |
25 |
Magic Armlet, Lamia's Tiara, Green Beret,
Circlet, Dark Gear, Magician Shoes |
|
Boost |
190 |
Pumice Piece |
|
Odin's Sword |
50 |
Ancient Aroma |
|
|