Final Fantasy IX Status Effects
There are 3 types of Status Effects. First, the Bad status effects. This will
cause ailments to your characters but will be removed after the battle. The Very
Bad status effects on the other hand will still remain even after the battle.
You can see them in the small status window of your character. Now, the good
status effects are those that increases your fighting ability, whether increase
your speed or power. Here’s the list of the status effects and their
description.
Bad Status Effects Berserk
Your character will be uncontrollable. It will attack on its own and the damage
will be greater! Don’t worry, it won’t attack your party though.
-
Cure/Prevention
Use the Remedy Item: Use Gysahl Greens
Confuse
You’ll lose control of the confused character. He / she will attack anyone. It
will be randomly selected though, it may be your party or your opponent.
-
Cure/Prevention
Use the Remedy Item: Prevent it by equipping the Clear Headed ability
Freeze
When your character is Frozen, hope that an enemy won’t attack him/her. Just as
like real ice, once it is physically attacked, it will break into pieces. So, if
your frozen character is physically attacked, he/she will KO’d immediately.
-
Cure/Prevention
Attack your character with Fire Magic.
Heat
When your character is in Heat, he/she will be KO’d if he/she makes a single
move.
-
Cure/Prevention
Attack your character with Ice or Water magic: Prevent it by equipping the Body
Heat ability.
Mini
Your character’s body will shrink. During this time, you can only do 1 Damage
using your physical attacks. But, you can still use your Items and Skills.
-
Cure/Prevention
Use the Remedy Item
Poison
During this time, the poisoned character’s HP will gradually drop during the
battle.
-
Cure/Prevention
Use the Remedy or Antidote Item: Use Dagger’s Panacea Ability: Prevent it by
equipping the Antibody Ability
Sleep
Your character will literally sleep during battle. You cannot control the
character and his/her ATB will stop.
-
Cure/Prevention
Use the Remedy Item: Prevent it by equipping the Insomniac Ability
Slow
When Slowed, your character’s ATB will fill up slower than normal. You’ll miss a
couple of turns if your inflicted with this condition.
-
Cure/Prevention
Use the Remedy Item
Stop
You character’s ATB will be stopped temporarily. During this time, you cannot
use that character but your enemy can damage the stopped character. If everyone
in the party is stopped, the Game will be Over.
-
Cure/Prevention
Use the Remedy Item: Prevent it by equipping the Locomotion Ability
Very Bad Status Effects
Darkness
This is the same as blind. Your character’s chance of hitting the enemy will be
greatly decreased. Therefore, that character will most likely miss.
-
Cure/Prevention
Use the EyeDrop or Remedy Item: Prevent it by equipping the Bright Eyes ability.
Petrify
Your characters will be stiff and you cannot control them. The petrified
character/s will be literally out of battle.
-
Cure/Prevention
Use the Soft Item: Use Dagger’s Stona Ability: Prevent it by equipping the Jelly
Ability
Silence
When silenced, your character cannot use Magic.
-
Cure/Prevention
Use the Echo Screen or Remedy Item: Prevent it by equipping the LoudMouth
Ability
Trouble
If an enemy hits the troubled character, the rest of the party will receive more
or less half the damage receive by the troubled character.
-
Cure/Prevention
Use the Annoyntment Item
Venom
When your character is inflicted with Venom, his/her HP and MP will gradually
decrease. But, unlike Poison, your character cannot move. If all of your party
member’s are inflicted, the Game will be Over.
-
Cure/Prevention
Use the Antidote Item: Use Dagger’s Panacea Ability
Virus
When your character has a virus, he/she will not gain any EXP or AP after the
battle.
-
Cure/Prevention
Use the Vaccine Item
Zombie
This status effect will turn you into an undead character. Healing magic/items
and other magic attacks will damage that character greatly.
-
Cure/Prevention
Use Magic Tag Item
Good Status Effects
Auto Life
This is very helpful. Once the character with Auto Life, is killed, he/she will
be automatically be revived once.
Float
That character will literally float in the air during the battle. He/she will
not receive any damage at all from Earth Based attacks.
Haste
With the Haste Status, that character’s ATB will fill up faster. Therefore, you
can have more turns.
Protect
When protected, that character will receive less damage from physical attacks.
Reflect
As the name implies, it will reflect Magic Attacks back at the caster. Note that
some Magic attacks cannot be reflected.
Regen
That character will slowly recover HPs.
Shell
With shell, your character will receive minimal damage from Magic Attacks.
Vanish
The vanished character will be invisible and cannot be harmed by physical
attacks. But, he/she will come back again if he/she is hit with any magic. |
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