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Final Fantasy IX Walkthrough - Village of Dali

As you enter the Village of Dali, Vivi wants to see the Windmill, but Zidane insists that they all rest up first. There will be a cut-scene that comes in and the party will all get some rest. As you awaken, you will hear someone singing, and a few ATEs will start:

Vivi, Confused: In this ATE, Vivi explores the Village by himself, only to be confronted by a few snot-nosed kids, who upon seeing him, run away, and avoid him. Vivi becomes saddened by this, since whenever he attempts to walk towards them, they run away.

Garnet Tries: See below...

After the ATE ends, you'll regain control of Zidane. Search the chest in the room to find an Antidote. Now read the bookshelf to see:

Dali Inn Library

* For your reading pleasure *

How to Save One Million Gil
Earn Money the Easy Way
Makin' Crazy Money! Vol. 2

Zidane says these books suck...heh. Check the west side of the room to find a Color Fortune, and pay 10 Gil to get your Omen:

Good Omen
-------------------------------------
A good day filled with
many of life's simple pleasures.

*

A nice breeze will greet you
as you step out.
You will make new friends
and replace a lost item
with a new one.

*

Be yourself and let
good fortune come to you.

Your lucky color for today is "green"!

Want to buy a gem in your lucky color?
We have all colors!

@ @ @ @

Come visit our store in Lindblum's
Theater District! We're located near
the air cab terminal. Look for the
big clock!

Check the hidden chest near the Color Fortune machine to get a Potion, then head out of the room, and into the lobby to activate the second ATE that you could not see earlier:

Garnet Tries: This ATE shows Garnet the Princess (who now has a new name, thanks to you, who changed it) in a small garden with some pumpkins and a scarecrow. She's wondering about the state of the Castle, and if it's okay, since there was quite a ruckus there earlier. She starts to sob, and says that her mother went too far (the Queen), and that she didn't have to fire at the ship, even if it was to rescue her. She also wonders how many people got hurt in the whole ordeal, then she meets up with an Old Lady. The Old Lady begins to kill the bugs on the crops, and as Garnet watches her, an oglop pops out of the crops, and the Old Lady notices that she likes oglops, when most girls hate them. So, in an attempt to blend in, she acts like she hates them, and screams.

Check out the table in the lobby to see what the menu says for the breakfast service is...

* Dali Inn's Breakfast Service! *

A delicious breakfast for 20 Gil!

- Cold Water, fresh from the well
- Fresh scrambled eggs
- Vegetables, fresh from the farm

* This is a sample menu. *

Leave the Inn, and outside, you'll activate yet another ATE:

Cat's Eye: This ATE shows a cat as he hops off the fireplace, and onto the desk of the receptionist inside of the Inn. The Innkeeper is stumped on what he should do. He says that he doesn't wanna give in to his brother, but everyone else is makin' money 'cept him. He then finds out who that "traveling customer" was, and says that he won't have to give hin if he tells him about them, as the cat watches.

Once the ATE ends, head into the shop across from the Inn, and do a bit of shopping with Shopkeeper Eve:

Dagger: 320 Gil
Mage Masher: 500 Gil
Broadsword: 330 Gil
Iron Sword: 660 Gil
Rod: 260 Gil
Mage Staff: 320 Gil
Wrist: 130 Gil
Leather Wrist: 200 Gil
Bronze Gloves: 480 Gil
Leather Hat: 150 Gil
Feather Hat: 200 Gil
Rubber Helm: 250 Gil
Bronze Helm: 330 Gil
Leather Shirt: 270 Gil
Silk Shirt: 400 Gil
Bronze Armor: 650 Gil

I strongly suggest picking up anything here that you DO NOT already have (the only thing here that you shouldn't already have is the Iron Sword, so be sure to pick one up). Read the paper on the table near the door here for some useful information:

- Useful Information -

Think before equipping your new weapon
and armor!

Check to see if you are about to
learn a new ability.

It's up to you whether you equip the
new item right away or wait until
you've learned the abilities, but if
you are short of money, please remember
that we also buy items!

- Product Information -

Press SELECT to see detailed
information on our products.

For example, you'll see that our famous
Mage Masher has an
added silence effect.

You need an 'Add Status' ability
to use added status effects.

- Hobby Info -

Do you play cards?

My theory is that the first number
written on the card represents the
card's attack power.
The third number and fourth number are
probably defense power. I still don't
know what the second character means.
Please Press [Square] to play a game with me.

by Eve Subboard

With this done, head back outside, and run north a bit, and check the wall near the Shop to find 120 Gil on the ground. Keep running a bit north to notice a wheel large enough for an airship...hmmm. Cool. Anyways, enter the house above the shop, and meet Mayor Kapu. He tells you off right away, and that he's busy. Whatever. Feh. Anyways, leave, and run north to find Vivi staring at the windmill, and listen to Zidane show off how much of a ladies' man he is in Lindblum. You two will both hear the sound of chocobos, but Vivi has no idea what they are...then someone kidnaps him! Great, just great. Anywho, two more ATEs begin:

Cat's Eye 2: This one shows the Innkeeper again, but this time, he's happy about something. He laughs, and he says that he "sent someone to pick it up right away". He also says that he'll have to keep quiet until the guests leave, and pretend that he's asleep.

Garnet Tries Harder: This one shows Garnet in the Weapons Shop with Eve, and she's there to speak with Eve, and learn how common folk speak, but then some kid comes in and interrupts her.

Head to the Weapons Shop now that you know Garnet is there, and speak with her. Agree with her when you have choices to make in dialoge (or at least say the stuff that is the nicest). Return to the Inn, and talk to Garnet in the room to activate an automatic ATE:

Queen Brahne's Steiner: This one shows Steiner inside of some place in the village, helping out Dutiful Daughter Slai. He's helping her so she'll introduce him to some of the adults in the village, but she tells him that the adults don't come there during the day. He then asks her what the main port of transportation is in the village, because there is someone he must escort to the castle. She tells Steiner to go to the observatory at the top of a mountain along the outskirts of village, and that an old man named Morrid lives there. He apparently takes care of the cargo ship.

Head to the Pub in the north part of town, and talk Slai. Next, check out the menu for future reference (it's to the left of her):

*Menu*

1. Pickles: 8 Gil
2. Vegetable stir-fry: Out of Stock
3. Pumpkin Salad: Out of Stock
4. Dried potatoes: 4 Gil
5. Kabobs: 10 Gil
6. Lindblum pickles: 8 Gil

CASH ONLY

*We sell Medicine

Medicine Menu:

Potion: 050 Gil
Phoenix Down: 150 Gil
Antidote: 050 Gil
Eye Drops: 050 Gil
Tent: 800 Gil

Also read her Drink Menu:
 
*Menu*

1. Black Ale: 5 Gil
2. White Ale: 8 Gil
3. Red wine: 7 Gil
4. White wine: 9 Gil
5. Water: 1 Gil
6. Gysahl liqueur: 11 Gil

NO UNDERAGE DRINKING ALLOWED!
CASH ONLY

Exit the Pub, and return to the left where you first found Vivi, and you'll hear a sound of a Chocobo. You'll then see that Vivi is trapped underground, and that "they told him to stay there". You must find a way to get to him. Head into the windmill to the left of where Vivi lies, and check the back of the room for Aries. Check the door to see that you need Mayor's Key to open it. Examine the steel hole that is in the southern part of the room, and open it. Go down the ladder.

Once down there, hop off the ladder, take the tiny elevator, and open the chest to find 156 Gil. Now run north to find a Chocobo, Vivi, and his captors. Enter the small shed near the chocobo to find some Potion inside of the chest, then open the chest outside of it for some Eye Drops. Go through the next door, and speak to the Moogle in the barrel, and save your game. Hop up the crates in the back of this room, and open the first chest for some Ether. Hop back down, and check out the rope near the next door, and Kick It to lower another chest. Open it for some Potion, then head through the next door.

In here, climb up the small steps, and make your way across the crates to a chest containing an Iron Helm. Check out the chest on the floor for a Leather Wrist, then head through the northern door. You'll find a large machine, and Vivi inside of a large box. Before checking out the large machine, open the chest near it for 95 Gil. Now use the path next to the machine making eggs, enter the next room, then enter the room after that to learn something shocking! Watch the cut-scenes, then you'll take over as Steiner.

Run down the mountain and follow Morrid down the mountain, and into his hut. After finding out when the Cargo ship gets there, run out of the house, and onto the field where the Cargo ship is. Once you are near the large barrel, poke it with your sword to draw out Zidane, Vivi, and Garnet. They are about to board the ship, but as they do, Black Waltz No. 2 appears.


Black Waltz No. 2
Level: 06, HP: 1028
Weak against: Fire, Spoils: Ether, Zagnohl Card
AP
: 05, Steal: Steepled Hat, Leather Plate
This guy's mission is to take the Princess back to the castle, and he won't stop at anything to accomplish it, either. He is tougher to defeat than Black Waltz No. 1 was, but this time, he's alone. The fact that most of his attacks attack the entire party really hurts you overall. You'll need to use a few Phoenix Downs, as well as a few potions on your party members. He casts things like Teleport, Fire, and Thunder, so watch out. Revive anyone that becomes KO'd, because you need all of the power you can get.

Now at this time, you can either choose to Depart, or to rest at the Inn. Choose to rest, that way, you can further explore the Village before you head off. Explore what you want to in the Village, and when you are ready, go back to the ship, and depart. Once on the ship, head up the ladder, and talk to Steiner. Afterwards, enter the western cabin, and you'll turn the ship around, towards Lindblum. In the midst of the confusion, Black Waltz No. 3 appears, and kills off many of the Mage dolls. Enjoy the awesome FMV that shows. When you are ready, head out onto the deck to fight Black Waltz No. 3.


Black Waltz No. 3
Level: 07, HP: 1028
Weak against: Thunder, Spoils: None
AP
: 05, Steal: Linen Cuirass, Steepled Hat, Silver Gloves
For some strange reason, Black Waltz No. 3 is somewhat easier to defeat than his previous counterpart was. I'm not sure why, but he doesn't attack you very often, and even when he does attack, it's not all that potent. Anywho, by this time, Vivi should have reached Trance-state, so be sure to cast Fire x 2 on Waltz, and use Steiner's Fire Sword and Blizzard Sword. You shouldn't have to use any Potions, Ethers, or Phoenix Downs in this fight if you rested up back in the Village Inn earlier. Repeat the process of casting spells on him to cause him to run off.

After he runs off, a series of in-game cut-scenes begin, as well as a few FMVs that pretty much blew me away, and made me cheer for Vivi...er...well, you'll know what I mean when you see it for yourself.



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