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Kingdom Hearts Walkthrough » Halloween Town
Magic gotten in this area: Gravira
When you get to Halloween Town there will be a cut-scene. Nevermind the
Heartless here, they won't hurt you. Whem you regain control, go north then
west into the small gate. Get the chest here for puppies 69-71. Climb the
stairs and pull the rope for the doorbell 3x to get an Elixir.
Now proceed to the lab entry door and go up the stairs. The professor will
say he needs some memory and tells you to go find Sally. When you regain
control, check the bookshelf to get a Torn Page. Jack will also join you
here.
Exit the place and there'll be a cutscene between Jack and the mayor saying
that something went wrong, so now you'll have to get rid of those previously
harmless Heartless. Proceed to the Graveyard. There will be a swarm of
enemies for you to kill. When they're all dead there will be a cut-scene
with Sally. She'll give the forget-me-not item which is the memory. Take it
back to the lab. There will be a cut-scene.
The professor will ask you to find one last ingredient, the "surprise".
There will be a cut-scene with Oogie Boogie. Go back to the graveyard and
jump in the coffin. Now you have to check the tombstones. Look at the order
in which the ghosts rise and examine the tombstones in that order. The big
pumpkin will open up and the treasure chest will contain a jack-in-the-box.
Take it back to the professor.
After the cut-scene you'll need to find those kids. Go to the graveyard again
and there'll be another cutscene. Go to where the open pumpkin was and
examine the door. Inside explore the new area and you will find that there is
a platform to be lit. Light it with your fire magic. Next go up the long pole
and examine the structure that is sticking out of it. You'll be taken to a
new area so go to the far left and light the platform. Cross the bridge and
there will be a long cut-scene.
In this new area walk up the bridge and examine the door. Once inside there
will be a red trinity mark and a treasure chest containg a ether. Light the
lantern in that room. Jump on the platform. Your only way here is up, so keep
going until you find the Playroom.
Here you'll find Lock, Shock and Barrel and they'll fight you. There isn't
much strategy in this battle so just beat them up. Try talking to one of
them and they'll accidentally tell you about the lever. So examine the
machine on the side to find it. There's also a save point here. Save before
leaving.
It's time to find the "green door". Just fall off the ledge and try landing
on the grayish-black path to find the Torture Chamber. Go in.
You'll see a cutscene where Boogie swallows the heart and attempts to summon
some Heartless. You'll fight him after that.
Boss: Oogie Boogie
Experience Points: 2500p
Equipment/Item Dropped: Holy Circlet/Ansem Report 7
There is no way you'll be able to reach him by just jumping so don't bother.
Let your partners handle the Heartless he had summoned. Make sure you keep
the target lock on Boogie all the time so that you'll know where he is. Now
when the small panels around the platform starts glowing, step on the one
that is located directly across from where he is. This will make a portion of
the platform rise to Boogie's level giving you the opportunity to hit him.
He'll push you off after a while, so just wait for the panels to glow again.
He will also drop some explosive dice at you, so make sure you keep an eye
on that. Watch out for the spinning blades too as those can be pretty deadly.
This can no doubt be an annoying battle so just keep your cool and you'll
win eventually.
The battle isn't over yet. Oogie Boogie has now grown to an enormous size. I
strongly recommend that you go back to the Guillotine Gate and save before
you fight.
Boss: Giant Oogie Boogie
Experience Points: 2500p
You have to find and destroy all 7 orbs. Cast Aero on yourself first just in
case you fail to dodge the flames. There will also be some Heartless here
but it's best to let your partners handle them.
You'll get the Gravira upgrade. After a short cutscene Jack will give
you the Pumpkinhead key chain, then you're free to go. But be sure to go
back to where Giant Oogie once was for a chest with a Dispel-G.
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