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Final Fantasy VIII Review



Final Fantasy VIII - everyone was waiting. And when it finally arrived.. some were disappointed. Others were not. Everyone has their own opinion and thoughts, but what it comes down to is one of the more controversial Final Fantasy games. Some believe that Square is losing it, others say they're simply making their games more serious. But, in my opinion Square was going  for something new.. and they wanted to see how their followers would react. I personally loved the game from beginning to end. Gone is the Materia and MP magic system, the characters resemble real people (to a certain extent) and the 'fun' has been zapped out.

Final Fantasy fans may be upset or joyful.. either because they feel the Final Fantasy series is straying too far away from its roots or they wanted something new. This Final Fantasy's them is love, and it executes rather well. People say Square took out the 'fun' because of the absence of enough mini-games and little extras (such as the golden saucer and chocobo breeding/racing) that provided a break for those who were tired of leveling up.

The graphics are great, the characters actually look like people now! Although they still have some unrealistic features, I liked the anime kind of style that they had for the characters in FF7. Going on, the FMVs are stunning. The best there is around - trust me, the intro alone will make you weak in the knees. The GFs (which I’ll get onto later) look great, especially Leviathan and Cactuar : ). Now everything seems to be more detailed, with the monsters, characters and even buildings. However, the chocobos look somewhat different, and there are no moogles (at least none that I can recall) in here whatsoever! :(

Final Fantasy VIII has some of the greatest music so far in the series, in fact right now I'm listening to an orchestrated version of Julia's ''Eye on Me'' It really is a great song. FF8 definitely does not have the best music in the series, but it can still hold it's own when compared to the music of FF5, FF7 or FF6. Sometimes you'll find a track or two to become extremely annoying and repetitive, but just think.. you'll live, right? There are some tracks that you'll remember, such as 'Eyes on Me' or “Liberi Fatali,” but a few tracks of FF8's music just didn't have the same feel as previous Final Fantasy games.

Noteworthy Songs
· Premonition
· Liberi Fatali
· Maybe I’m a lion
· The legendary beast Omega Weapon
· The Extreme
· Eyes on Me
· Don’t be Afraid

If you liked the Materia or MP system and hoped either one of them would return, you'll be unhappy to hear there is a new magic system, that almost nobody likes. The new 'draw' system has you sitting down drawing magic spells from your enemies, until you have a suitable amount. Yes, it does get tedious and boring, but you'll really need the magic to help your character due to the junction system. There are also draw points here and there, but they only help a little. I really hate the draw system, and I hope it's not going to be included in later Final Fantasy games.

The characters in FF8 are fresh and new, and the main character, Squall is kind of like Cloud with that 'I don't care' attitude except he’s a loner and always has something on his mind. This is the set of characters you'll remember (besides Quistis, Selphie, and uh.. Irvine.) For their charm, humour (Zell and his hot-dogs heheheh), and great stories (especially Squall). There's a long story that has to do with all the characters that goes along these 4 discs.. there will be moments when it'll make you cry (if you're the emotional type), ones that'll make you dance with joy, and others that'll have you swearing at Squall cause he didn't give Rinoa a hug.

The story is well thought out and it has quite a few strange plot twists. You'll be sitting on the edge of your seat to find out what happens next, because of FF8's great story line. It starts off right from after the intro in which Seifer, a rival of Squall’s, slashes Squall in the face. Squall is a student at the Garden, a mercenary school. He's very quiet and cold-hearted. He does have a few 'friends', who are Quistis and Zell. He and Seifer are the top students at the Garden and were always considered rivals. But, change happens when Squall meets Rinoa on a mission, a very interesting person with an optimistic attitude. She doesn't worry about anything, and is friendly to everybody. At first Squall doesn't really care.. but as the story goes on - things happen. And let's just say Squall's world is turned upside down, inside out and he doesn’t really know what to do about it. A number of events occur, as they learn more about the Garden, Edea the sorceress and Laguna. At first you may think this is your typical 'boy meets girl, boy saves girl from big evil sorceress, boy falls in love with girl' but it's really a lot more complicated than that. Expect the unexpected, and you'll still be in for the ride of your life.

Guardian Force - without it you'd be toast. Well actually, probably not. I  went through the last quarter of the game without using a single GF. Squall  with 255 Strength and a Lionheart = doom for enemies. It’s simple – the last  boss incredibly easy. My simple strategy is to cast Mighty Guard, and then  hack away at high speed – or stay at low health [not too low] and use  endless limit breaks. But that’s getting off topic - The GFs are your  faithful companions, they're kind of like Summons or Espers (Shiva, Ifrit  and some other classics are back, yet again!) and they allow you to junction  (the Junction system completely gets rid of equipping armor etc.. read about  it soon!) magic to your attributes. The GF summons look fantastic the first  couple of times, and they do take up a reasonable amount of time.. but they  start to get annoying. You'll be sitting there frantically pressing the  square button while watching your GF do the same move.. again and again.  There are also hidden/secret GFs. The GFs can learn abilities from a long  list including HP up, New junction options, new abilities (such as Recover,  Revive etc.) and other neat little things. IMHO, the GF concept isn't the  brightest idea in the world, but it works out okay.

Did you like to buy equipment and little relics or accessories for your  characters? Well forget all that - instead is the junction system. You take  your magic spells that you have, and 'junction' them to one of your many  attributes (such as attack, speed, defense etc. etc.) to improve it's  rating. And the more spells of that certain spell you have - the stronger  you'll become. And different spells have different effects. So this means  that when you use your magic, your stats will go down. This is what I hate  most about the Junction system and the main reason I hardly used magic  throughout the game. Also, you can junction to elemental defense and attack  to give you a special raise or drop in offense or defense when facing  certain enemies. Then there is also Status attack and defense junctions,  which allow you to have a defense against certain status changes, or allow  you to attack with a chance to give the enemy a status change. As for  weapons, you don't buy new ones, instead you find certain items that the  whitesmith needs to upgrade or re-model your current weapon.

The card game - triple triad is Square's answer to your mini-game cravings.  Although I think people really wanted a bunch of simple mini-games here and  there, Triple triad is so deep and addictive you'll forget about those  mini-games. There are hundreds (I believe) of cards to collect, and you can  battle almost anyone in a card game. There are different rules from  different areas of the world, so you'll have a good challenge. And once you  build up your collection of cards, you can change them into items to help  you upgrade your weapons!

And now, everyone's favourite animal.. the chocobo! Chocobo catching isn't  as easy at all anymore.. you'll find the chocoboy in Chocobo forests, who'll  explain everything to you. You have two whistles, the Chocoziner and the  ChocoSonar. You use the two of them to lure out the baby chicobos, then  after you find them all - the mother chocobo comes and you can ride it. I  don't know of any races for chocobos, but I think what you see is what you  get. I've also heard of a secret chocobo area, but that's the FAQ's job to  explain :)

It's the little things that people miss.. receiving money for defeating the  enemies, the materia and MP system, simple yet fun mini-games, a bigger  variety of characters, any secret characters and more of a challenge. But  there's also some little things that FF fans have embraced and enjoy. Such  as car rentals, salaries, tests of knowledge, mini-quests, gorgeous FMV,  great characters, a well-crafted story line and the mighty Moombas!

Now, whether you like FF8 or not is your personal opinion.. but I love it  from the stunning introduction, to the spectacular ending which makes all of  the bad parts of the game seem worth going through. I may not like it as  well as FF6, but it's still a Final Fantasy, and everyone will remember this  one. Whether it was because of how horrible they thought it was, or because  of what a fantastic experience they had with it.

Quick Sheet™
Storyline: I really like the story, besides the few parts of it that I don’t understand.
Gameplay: The fighting system remains relatively intact, but I think that limit breaks are a little too easy to activate.
Characters: Quistis, Selphie, and Irvine could’ve used some more development, but the others are great.
Magic System: I really don’t like the fact that whenever you use your magic, you weaken yourself.
Controls: Well, uh, they’re good.
Audio: Another batch of excellent tracks from Nobuo Uematsu himself.
Replay: I’m hooked to the card game, even though I always lose heheh.
Overall: It definitely lives up to Final Fantasy’s reputation.

Ratings
Storyline: 9.5/10
Gameplay: 9/10
Characters: 9.7/10
Magic System: 3/10
Controls: 10/10
Audio: 9/10
Replay: 10/10 (The card game.. hehe)
Overall [not an average]: 9.75/10 = 10/10
Sushi Says: Try it for yourself – it’s quite different from Final Fantasy VII.



Updates
04/10/08
Crisis Core
Sections Added and Updated: Wallpapers, Digital Mind Wave (DMW), Screenshots.

04/08/08
Final Fantasy 8
Walkthrough completely revised.

04/02/08
Crisis Core
Controls section added.

04/01/08
Crisis Core
Characters section added.

03/28/08
Final Fantasy 12
License board guide added. Pages added: Augments, Magicks, Technicks, Accessories, Weapons, Protectives, Quickenings and Espers

03/26/08
Final Fantasy 7
Complete Final Fantasy VII walkthrough added.

10/13/07
Final Fantasy 12
Espers section added. Pages added: Adrammelech, Belias, Chaos, Cuchulainn, Exodus, Famfrit, Hashmal, Mateus, Shemhazai, Ultima, Zalera, Zeromus, Zodiark.

09/25/07
Final Fantasy 2
Final Fantasy 2 coverage added! Sections added: Armors List, Axes List, Bows List, Controls, Gloves List, Head Gears List, Items List, Knives List, Levelling System, Magic List, Magic System, Shields List, Spears List, Staves List, Swords List, Weapon System.

09/10/07
Final Fantasy 7
Sections added: Enemy Skills, Getting Ultimate Limit Breaks.

09/06/07
Final Fantasy Dissidia
Dissidia: Final Fantasy coverage added.

09/05/07
Final Fantasy 7
Another big update to the coverage. Sections added: Ultimate Weapons, Weapons List, Aeris, Barret, Cait Sith, Cid, Cloud, Red XIII, Tifa, Vincent, Yuffie

09/04/07
Final Fantasy 7
Massive Final Fantasy 7 coverage updates. Sections added: Battle Commands, Battle Formations, Controls, Getting Vincent, Getting Yuffie, Materia Caves, Ruby Weapon, Ultimate Weapon, Worldmap, Kalm Traveler, Key to Midgar, Sleeping Old Man, Turtle's Paradise Flyers, Weapon Seller

05/27/07
Final Fantasy 12
Race section is completely revised.

05/27/07
Final Fantasy 12
Comprehensive Final Fantasy 12 characters guide added. Sections added: Ashe, Balthier, Basch, Fran, Penelo, Reks, Vaan

05/18/07
Staff Openings
Guide writers for Final Fantasy 12, Final Fantasy 7 and Final Fantast III DS are needed.

05/03/07
RSS Feed
RSS Feed is back.

04/02/07
Final Fantasy 12
Comprehensive Final Fantasy XII review added.

04/01/07
Links Database
Final Fantasy Insider Links Database is updated with new links.

11/10/06
Revenant Wings
Revenant Wings coverage added! Sections added: Magazine Scans, Wallpapers.

11/10/06
Crisis Core
Crisis Core coverage added! Sections added: Logo, Magazine Scans, Screenshots.

09/08/06
Final Fantasy 1
Final Fantasy 1 coverage added! Sections added: Armors List, Axes List, Black Magic, Controls, Hammers List, Jobs, Knives List, Managing Equipments, Monster List, Nunchakus List, Staves List, Swords List, Walkthrough, White Magic

06/20/06
Final Fantasy 7 Materia
Materia listings added: Blue, Green, Purple, Red, Yellow.

06/15/06
Final Fantasy 7
One Winged Angel lyric added.

06/12/06
Final Fantasy 7
Accessories List and Item List added.

06/12/06
Advent Children
Advent Children Original Soundtrack MP3s added.

06/10/06
Final Fantasy 12
Final Fantasy XII Original Soundtrack MP3s added.

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