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Parasite Eve Review



Introduction
Are you a Science-fiction fan? Have you ever heard of a scientific term called 'Mitochondria' before? Do you know anything about genes? Have you ever come across a mutant before? Or have you even been to an opera concert one day to find yourself in the midst of a killing spree going on? What is this mysterious 'Mitochondria disease'? Does 'Eve' have anything to do with 'Mitochondria disease' and will that bring an end to the human race?

Story
Based on the highly-successful Japanese novel called Parasite Eve, Parasite Eve attempts to create a new style for RPG genres, that is, 'cinematic.' The story is set in New York city. Aya Brea is a lieutenant for N.Y.P.D. On one fateful day, when she went to watch a concert, everything starts to go horribly wrong when the audience suddenly bursts into the flame.

Being the only sole survivor, Aya Brea has to solve the mysteries and crack the case. She must try to understand the power that lies within her. Why is everyone killed but not her? Discover this deadly disease- yes, even more vicious than the deadly Aids or cancer. 'Mitochondria'- a micro-organism who has been living within human cells since the day the world was born; the source of all energy in all living organisms. It was found that the source of the first 'Mitochondria' can be traced back to an African woman called Eve. Does this micro-organism have the intention to destroy the entire human race and become the dominating species? When you play the game, you will know. So, I'll let you think about this question for yourself.

In my opinion, the script is very well-written, even though there's some misinterpretation in the plot. As for why this is so, I shall not discuss why. You go and find it out on your own. Suspense, horror, thrill, excitement and almost everything you can expect to find in Resident Evil, can all be found in Parasite Eve. As for the plot, I find it more appealing to me than Resident Evil. It's just probably because I am a Science student in school and that's why I like this kind of science-fiction setting. No offense to Resident Evil fans......

Graphics
The game is more of a mix between Resident Evil and Final Fantasy VII. Everything takes place on a prerendered backgrounds, similar to the highly successful Final Fantasy VII. However, in my opinion, I think Parasite Eve has a much better looking and more polished backgrounds than that in Final Fantasy VII. The characters, particularly Aya Brea are more proportionate to the environments and look more realistic than those deformed characters in Final Fantasy VII. Besides, Aya Brea is another nice babe, don't you think so?

FMV
Adorning the visual fanfare, are the superb FMV scenes that segue seamlessly from the in-game proceedings. The FMVs are definitely much better than those you have seen in Final Fantasy VII. In the past, I used to think that FMVs are a waste of time and money. But today, I have to take back my words, especially after I have finished playing games like Parasite Eve, Metal Gear Solid etc. The FMVs are all absolutely breathtaking. And now, I know why it is called 'the first cinematic RPG.' Just imagine that all the FMVs are being taken away. It won't be called 'cinematic RPG' anymore. Okay, that's not important. But, the suspense, horror, thrill etc are gone. Without the FMVs, the game probably will not have the right atmosphere to keep it a horror game. And if that's the case, I probably may not enjoy it as I do now as the suspense and horror are gone. The same thing applies to Resident Evil as well. Do you agree? In this case, Square has really integrated the FMVs for a very good purpose......

Music and Sound
The sound effects are truly excellent and are definitely up to Square's usual standard. Sound effects during the battles are majestic. However, the music, in my opinion is rather disappointing. The music started out slowly and it was unable to capture my attention, which most other Square games managed to achieve that like Final Fantasy, Chrono Trigger, Xenogears etc. However, I have to admit that the ending theme is extremely beautiful. At least, there's really some good pieces. Overall, the Parasite Eve team has done a very good job in the music and sound department.

Innovations
Though Parasite Eve bears many similarities to Resident Evil, it is really quite unfair if we compare Parasite Eve to Resident Evil for a few reasons. Parasite Eve has many several traditional unique RPG elements that make it a success and many of which, we have never seen before. Resident Evil, on the other hand is more like a horror action game whereas Parasite Eve is a horror RPG game. From a different perspective, Parasite Eve does play a bit more like an action game than an RPG game. Nevertheless, if you think carefully, you will realise that the gameplay is much more deeper in Parasite Eve than that of Resident Evil. Again, no offense to Resident Evil fans.

Combats in Parasite Eve are active-time based just like the popular Final Fantasy series. When entering into a combat area, you need to wait for the Active Time Bar [ATB] to be completely charged up first before you can get to select commands such as firing a Rocket Launcher, using items or PE energy and so on. When Aya Brea is using weapons like Shotguns, Rocket Launcher and so on, a circular field [much like a wire frame] will appear and basically this shows you the range of your attack. Any enemy that are found within this circular field can be attacked. The closer your enemy is to you, you are more likely to inflict greater damage on it. However, when the Active Time Bar is not fully charged up, my advice is run since Aya Brea cannot perform any commands during this period.

Known as Parasite Energy or PE for short, it functions very similarly to the traditional magic points, or MP found in almost all RPGs. Cast a Parasite Energy spell and your PE will reduce. As simple as that, right? Like most RPGs, Aya Brea can gain levels as she earns experience through fighting. Once she gains a level, HP, PE and other statistics will rise. As Aya Brea gains a level, Aya Brea also gains bonus points. These bonus points can be used as incentives to make her Active Time Bar [ATB] charged faster or increase her item capacity and so on. Cool, right?

While the combat looks and sounds good, there is basically one flaw. Sometimes, the fighting arena can really be quite limited and as a result, you have a limited area to run and attack. Other than that, I have to admit that this is an extremely solid and well-polished combat system. [Perhaps, Vagrant Story might be able to make up for that!!!]

Perhaps, the most innovative feature found in Parasite Eve is the ability to let Aya Brea tune up her weapons by using a weapon permit or a trading card. In my opinion, this feature does provide enough flexibility to let you customise Aya Brea's weapons and this is the first of any RPGs.

If you think that these aren't enough, there is also an Ex mode to satisfy any diehard fans when the game is completed. The Ex mode will contain new bosses, new enemies, new areas etc and is probably one of the game's greatest challenge. The new bosses and enemies are definitely much harder than the one you find in the normal game. All in one, excellent gameplay and replay value.

My Personal Thoughts
I am not really sure why some reviewers gave such a low score to Parasite Eve like below a 6. In my opinion, Parasite Eve definitely deserves more. At least an 8. Is it because the story is too short? However, in my opinion, the length of the story is just right for me! What I want to say is that, the game is based on a portion of a novel and therefore, it's pretty obvious that you cannot expect long hours of 60+ gameplay like Final Fantasy VII, right? The whole event spreads over 6 whole exciting days. [According to Parasite Eve's time, not 6 days in our real life!!!] Wouldn't it be strange if the whole event takes more than a week or perhaps a month? If the whole story is spread over weeks or even months, people might lose interest in the storyline. And, what's wrong with short story length? Take a look at Metal Gear Solid. I have to admit that the game is extremely short. Director and creator of Metal Gear Solid, Hideo Kojima said that he wanted to make a very short game for Metal Gear Solid. I still give the original Metal Gear Solid a 9 in my review. Think about it! If an action movie game takes over 25 hours, wouldn't that be extremely too long? [Do Snake really need over 25 hours of gameplay to stop those terrorist?] The same applies to Parasite Eve as well. Same thing as you watch a two-hour movie. Furthermore, there is also an Ex Mode as mentioned before, which will provide you more challenge and replay value once you complete the game.

In my opinion, a storyline that can make you engross in it as if you belong to that videogame world is a good game. What I really like about Parasite Eve is the way the story unfolds in a very mature way like how the mysteries are revealed.

Don't worry about what people have said or thought badly about Parasite Eve. Parasite Eve is absolutely another masterpiece from Square. If you have seen ads on Parasite Eve in the game magazines like Electronic Gaming Monthly etc, you should have notice this statement, ''A chilling new adventure that could only come from the creators of Final Fantasy VII.'' What does that show? The Parasite Eve team has very high expectations for Parasite Eve and they are very proud of their product. And after playing the game, I do agree that they are right. [Grab it now if you have not done so! You won't regret it! You have my words!]

Story: 10.0/10.0
Graphics: 9.0/10.0
Concept: 9.0/10.0
Control: 9.0/10.0
Music: 7.5/10.0
Sound: 9.5/10.0
Gameplay: 10.0/10.0
Replay: 9.0/10.0
Challenge: 9.0/10.0
Overall: 9.0/10.0



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